Evernote announced a price increase last week, and also told the free tier of users that they’d be limited to syncing a maximum of two devices. Plus subscriptions are $35 USD per year, and Premium subscriptions are $70 USD per year. This isn’t a ton of money per month, but it’s enough to make you think about what you could spend that money on instead.
These Evernote pricing changes also come at a time when people are thinking more about subscriptions in general. We don’t know how many apps will adopt it, but the way we pay for software could change a lot starting with iOS 10 and the expansion of subscriptions to a great number of app categories. The Pay-Once-And-Update-Forever model obviously isn’t working well for a lot of developers (surprise!), and I might have to start paying monthly or annual subscriptions for the apps I really love using.
So the “in thing” to do in tech spheres has been to warn users to jump ship to Apple Notes or OneNote, because they’re the closest options in terms of features…and they’re free.
I won’t try to dissuade anyone from moving to OneNote. I have been using the service for my work notes. However, the service just doesn’t jive with me because I dislike how OneNote organizes notebooks only by Date Created, and not by Date Modified. But OneNote is beloved by a lot of people, and really is a very solid contender in the note-taking space.
It’s actually Apple Notes that I think can be be a bit of a fly trap here. The service improved a lot in iOS 9 and improved a little more in iOS 10 with a three-panel interface on the iPad Pro and note collaboration. However, there is one aspect of Notes I am a little concerned about: export capability.
FiftyThree announced that Paper 3.6 is coming out soon, and I’m excited to see the upcoming changes. I use Paper on a weekly basis at my job for sketching quick diagrams and throwing charts together for presentation. The biggest new feature is a re-imagining of the way that content is organized within Paper. We did see an overhaul of the Space metaphor when Paper 3.0 was launched, but Paper 3.6’s sidebar feels more in line with how I want to use the app.
The strength of Paper is in its editing UI. It’s great at making content creation feel very natural. I can mix paints together, cut and move objects quickly, and zoom in with a pinch when I want to do more fine details on a diagram.
However, there is a lot of wasted space in the current UI when it comes to managing different books. It just feels like FiftyThree was a little bit too in love with the metaphor of paper in the digital realm, and the new sidebar looks to be a much more efficient way of navigating my own content. I’m also hoping that the sidebar search will also work to highlight any text I may have attached to a sheet, but since the teaser post doesn’t mention that, I’m not holding my breath.
With that in mind, I do have a few other thoughts on what I’d like to see from Paper moving forward:
My Evernote Premium subscription just ran out, so it has come time for me to reconsider whether or not to continue using the service. Evernote hasn’t made any mis-steps recently, and I’ve actually found it quite useful at work.
Evernote Plus costs $30 USD per year, and would give me the offline access to my notes that I require. It has 1 GB of upload capacity per month, which is quite a lot for my needs. What it doesn’t do, however, is have the PDF annotation features, which can be handy in a pinch.
If I want everything that Evernote has to offer, I’m looking at Evernote Premium, which is about $60 USD per year. It’s double the price of Plus, but it does let me search all the attachments inside of Evernote, and provides a whopping 10 GB of uploads per month.
These really aren’t crazy prices as far as I’m concerned, but given the increasing number of subscription services I’m using, I thought I’d at least examine whether or not I could live without Evernote. $10 for Lightroom, $10 for Dropbox Pro, $10 for Apple Music, and $5 for 200 GB of iCloud Storage is quickly adding up. So I’ve decided to think a little bit about what makes Evernote so valuable to me.
I’d like to make known my displeasure over the latest change to photo sharing in Lightroom mobile. I noticed this over the past few days as I used the share button to help me get pictures from Lightroom over to messaging apps like LINE and Google Hangouts.
Pictures shared using the app’s Share button are now appended with extra text that encourages other people to download Lightroom from the App Store (see the above screenshot for an example). Whenever I share, I now have to consciously select that text and delete it so that I don’t spam up my own chat channels. I find this move strange because it was unannounced in the release notes for Lightroom 2.3.1, and it really should be something I should be able to turn off. This would make more sense if Lightroom were only available to free users, but I am a paying Adobe customer and have signed up for $120 USD worth of service for the year. I already tell people about Lightroom mobile and how capable I think it is. I don’t need to spam them with useless text with every picture I export.
However, this isn’t just indignation. This change has actually affected my ability to share pictures as easily as I was even a days ago (before the latest Lightroom update). iOS 9 would have me use share extensions to share with other apps, but certain ones can be laggy, even on the iPad Pro. Hangouts can be particularly bad because it’s Share extension stays in the way for a good 15 seconds, even though the picture has already been sent to chat.
So one workaround for situations like that is to use the Copy function in the share sheet instead. This used to work perfectly because I could just copy a picture from Lightroom and paste it into LINE or Hangouts. It was very quick to do, and exactly how I wanted it to work. However, there seems to be an issue with pasting both text and images simultaneously into these apps. They’re really built to accept one type of input at a time. Unfortunately, the thing that ends up being cut from the transfer is the actual picture I was trying to paste into LINE or Hangouts in the first place. All the ends up being pasted into the chat is the useless text to encourage my friends to download Lightroom.
To be blunt, this is a bad experience for paying users and I’d really like the old behaviour back. I can’t imagine that this new mandated share text is very popular among users now, and if this implementation has to stick around, then Adobe should at least allow paying Creative Cloud customers to turn the text off in settings. I have posted about this in Adobe forum and contacted someone on their support team on Twitter, but since I have a platform to write from, I figured I’d also say something here.
I am enjoying my time with Lightroom Mobile and I think it’s growing in leaps and bounds, but one of the most important aspects for me is the ability to share photos quickly and easily, and I’m hoping Adobe will correct this issue as quickly as they introduced it.
I spent a month last Fall trialling Lightroom Mobile as a suitable alternative to Apple’s iCloud Photo Library. Lightroom drew me in because of its advanced editing controls, options to quickly reject pictures I didn’t want to keep, and the synchronization of edits across all of my devices (which is a surprisingly rare feature even in 2016). However, there were two aspects that put a full stop to the whole Lightroom trial: the export resolution and the resolution of synced images.
It was disappointing to find out that, although I could edit my photos to a far great extent than with Apple’s Photos app, Lightroom would export those photos at a far lower resolution.
I thought that the resolution limit was probably caused by the size of the photos that Adobe allowed to sync to Lightroom Mobile. Even if I uploaded photos straight from my camera to the iPad, Lightroom would compress everything into their proprietary Smart Preview format, which has a maximum resolution of 2048 pixels on the long end. When I compared that to iCloud Photo Library, which can sync full resolution photos to all of my iOS devices (provided there’s enough storage), it quickly became clear which solution I should stick with. I killed my Lightroom install and moved everything back to iCloud Photo Library.
However, with the advent of Night Shift in 9.3 (which warms the colour temperature of iOS screens in the evening), night mode is no longer paramount in the apps that I use. I’m finding that the warmer tones are making night reading more comfortable, and so I don’t really feel the harshness of the light as much.
My ideal is still to have both Night Shift and a night mode function in an app, but in the absence of the latter in 2Do, I take comfort in knowing that Night Shift will be baked into iOS from 9.3 onwards. Because it’s an OS level feature, I won’t have to worry about 2Do requiring a future update to support it.
As awesome as OmniFocus 2 is, I returned to 2Do for 2Major—er, two major reasons:
The treatment of “Today”
Feature parity across all apps
I’m picky about how I define “Today”. I want a Today view to show tasks that are due (or overdue), but also tasks that are starred or flagged as important. I like the flexibility of this workflow because I can plan specific tasks ahead of time by assigning due dates, but I can also add tasks to my Today view just by flagging them.
Who doesn’t like great iPad apps? At iPad Insight we definitely do. With that in mind, we offer up a quick review of an excellent iPad app, or a few great iPad apps, here each week.
Our picks for Best iPad App of the Week are published here every week. Check out all out picks below and you’ll soon have a collection of stellar apps for your favorite tablet.
This week’s pick is PDF to Word by Cometdocs.com Inc. PDF to Word is an application that makes it possible to turn all your PDF texts, forms and tables into editable Microsoft Word documents. Once you import and open your PDF from within the app it is sent to servers that quickly convert the document. Off-site conversion is necessary for two reasons–to keep your device from being slowed down by the process, and to allow for quick conversion on dedicated servers. When the process is complete, the new file is downloaded to you iPad.
[I’ve been meaning to get to this for a little while now, and it’s not news about Hootsuite; it’s really more of a rant about Instagram because I’m having more fun with the service now. I also thought it deserved some follow-up since we had a number of very helpful commenters chime in on my last post.]
I got really excited when I first heard that Hootsuite could schedule Instagram posts, but that feature isn’t quite what it’s touted to be. Hootsuite did gain the ability to add streams, posts, and searched hashtags as columns, but it doesn’t actually post anything to Instagram from within the app.
What Hootsuite can do is schedule posts and place them into a queue with the text already in place; later on, at the appointed time, you’ll then head to that queue and use the iOS share feature to copy that text and picture into the Instagram app (which you must have installed). This is decent for users with a single Instagram account, but it isn’t useful for managing multiple brands across different Instagram accounts — which is what I had wanted it for. Hootsuite is also only optimized for iPhone users, as there is currently no iPad-optimized version of the official Instagram app. If you want to schedule posts from the iPad, you’ll have to use a blown-up version of the iPhone app.
This is disappointing, although it isn’t Hootsuite’s fault. Instagram has relaxed when it comes to content (no more square picture restrictions!), but they still insist that content has to be posted straight from their own app. So, until that changes, all that social media management apps like Hootsuite can do is essentially ease the pain of cutting and pasting content into Instagram.
It doesn’t make sense to me that the iPad is treated as a second-class device in the Instagram world. Visual apps thrive on the iPad, and browsing experiences, especially pictures, are much improved on the larger display. It’s really surprising to me that, given the popularity of the service, that Instagram still has no official presence on the iPad.
I originally bought Dispatch so that I could triage emails on my iPhone a little faster for work. I make heavy use of flags for emails, but I find those often aren’t enough for me, as they don’t have any categories or due dates attached to them. The differentiating factor for Dispatch was that it could share (“dispatch”) entire emails and send them to other apps on my device, which was really handy for quickly turning emails into tasks in Things or 2Do. The catch was that Dispatch was iPhone-only when I bought it, so I couldn’t take advantage of the larger screen on my iPad at work.
That has changed with today’s 3.0 update, which turned Dispatch into a universal app that works on iPhone on iPad. As a result of having owned the previous iPhone-only version, I gained Dispatch on the iPad for free.
It took a little longer than the stated two weeks, but 2Do with Push Sync is now live on the App Store. I tested the sync speed earlier this morning at work while I ticked tasks off of my content calendar.
The sync isn’t instantaneous, but it’s reliable. I can complete tasks on my iPhone and have a completely updated 2Do list when I get back to my iPad a few minutes later. I’ve come to expect this kind of data sync from my iPhone and paired Apple Watch, and it’s really great to have it in one of my favourite universal apps.
2Do wasn’t the first to do push sync — OmniFocus and Things got there first — but adding the feature to 2Do really helped to tighten up one of the few remaining weak points of the app: sync speed and consistency. Things is still top notch in terms of syncing speed, but 2Do has closed the gap considerably with today’s update. It has made a great app even easier to rely on.
The only thing that will require some getting used to is the shift of the “new task” button’s location to the bottom of the screen. This makes a lot of sense on the iPhone because you previously had to reach up with your thumb every time you wanted to add a new task, but I’m not sure it fits as well on the iPad where you’d use the device in two hands. I wouldn’t even register this as a complaint — just an observation of how changes can be applied to universal apps in a way that caters more to one device type (the phone) than another (the tablet).
Final Fantasy VII arrived earlier this week, and early reviews on the App Store are calling it a pretty good port. The game first debuted in 1997 and sucked up hundreds of hours of my childhood, and it’s mind boggling to think that it’s now playable on a 9.7″ tablet instead of a dedicated console.
Unfortunately, it doesn’t look like the game supports third-party Bluetooth controllers, so you’re stuck with touchscreen controls if you’d like to play. However, there are a few niceties that have been added to this iOS adaptation:
Manual iCloud saves (or should I say Cloud Saves?) are supported, so you can start the game on the iPad and continue on the iPhone.
There’s also a Max Stats feature cheat code that’s built right into the game. Final Fantasy VII has a fantastic story but takes a ton of time to work through, so this is an interesting way to experience it without sinking all of your time “grinding” (levelling up your characters).
FFVII features a ton of gameplay for $16 and is ideal if you’re using your iPad as your main gaming console, or if you just want to relive a classic. Just be aware that you’ll need at least 4 GB of free space in order to download and install the game, so 16 GB device owners beware!