While in-app purchases turned into dopamine-powered cash registers and Candy Crush knock-offs have dominated the App Store gaming scene in recent years, there are occasionally exceptions that show what is possible on the iOS platform and potentially what could haven been the norm. GRID Autosport from Feral Interactive (actually from CodeMasters originally, but ported to iOS by Feral), which was released for the iPhone and iPad a few weeks ago, is one such a example.
I’ve been using iOS 11 on my iPad Pro since I got my new 12.9” model, but I held off installing it on my iPhone until last week. I absolutely rely on my phone when I am in the field at work, and couldn’t afford outages, crashes, or widespread app incompatibility. I waited until I was sure that none of those issues would drag me down, and I’m glad that I did. I’ve had a good experience with 11 on my phone, so far.
iOS 11 is a far bigger and more wide-reaching upgrade on the iPad than the iPhone, so not too much jumped out at me at first beyond the new Control Center. However, once I started using it, the App Store quickly became the most notable difference for me between iOS 10 and 11 on the small screen. While I had looked through the App Store a bit on my iPad and updated my apps, I really didn’t notice how big a difference the new design made until I started using it on the iPhone, with its single-column layout.