It’s Here! Football Manager Handheld 2014 for iPad

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Football Manager Handheld 2014 for iPad

Here’s a bit of App Store news that has made my day: Football Manager Handheld 2014 for iPad is out and available to download. Football Manager Handheld is The best footie management game for iPad and mobile devices and is of course the younger brother of the desktop game that’s the best around as well.

The new football season kicked off a few months back in Europe and I’ve been anxiously awaiting the release of this new version of Football Manager Handheld for iPad ever since. I’m a huge fan of The Beautiful Game and a crazy big fan of playing this excellent football management game.

Just in case you aren’t familiar with what this game is all about, here’s a quick Intro to what it offers:

Football Manager Handheld 2014 is the best-selling and most realistic football management game available for mobile and tablet devices. The game allows you to live out the ultimate dream of managing your favourite club – you make the big decisions, you decide on transfers, tactics and substitutions as you follow the match live with the acclaimed match engine. Can you keep the fans, board and media happy and lead your team to glory?

For those of us who know the game well, here is a very impressive looking list of new features in the FMH 2014 for iPad:

A complete redesign of the way the game looks, with improved graphics and a much more intuitive menu system.
– Cloud Save functionality means you can now continue your career on any Apple (iOS) device via the Apple Cloud. This means that no matter where you are and which device you have to hand you’ll be able to load up FMH14 to play that next big match.
– My Club Mode allows you to create your own club from scratch. You choose the club name and kit colours and you assemble your squad. Recreate a classic team or build a squad of family and friends and then enter them into any league or international competition to compete against today’s real teams and players. It’s the ultimate football fantasy experience.
– A more realistic transfer system with more intelligent bids and squad management from AI managers meaning the FMH transfer market reflects the real-world.
– Use the new player progression tracking system to monitor the progress of your players’ attributes over time. These pages chart the improvement or decline of your players’ skills and are the perfect visual aid for making those tough decisions on whether players have a future at the club.
– Improved media interaction, with questions from reporters about your club’s successes, failures and the future. Can you keep the media happy without upsetting the board, fans and squad?
– Improved post-match analysis gives you better feedback on your team’s tactical strengths and weaknesses.
– More detailed historic records of previous seasons allow you to look back fondly on past successes.

That really sounds superb to me. My biggest wish list items for this already brilliant game was a bit of beefing up of the AI and making it a little more in-depth. I’m hopeful that this version brings some of that and I honestly can’t wait to play it.

On a completely unrelated note, I may not be around much over the next few days – during work hours or evenings or late evenings. A football manager’s iPad blogger’s work is never done, as they say.

Here’s an App Store link for Football Manager Handheld 2014 for iPad; it’s priced at $9.99 and is a universal app designed to run on both iPad and iPhone.


Patrick Jordan

Founder and Editor in Chief of iPad Insight. Husband, father to a lovely daughter, Commander of the Armies of the North, dog lover (especially Labs), Austinite, former Londoner, IT consultant, huge sports nut, iPad and mobile tech blogger, mobile apps junkie.

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3 thoughts on “It’s Here! Football Manager Handheld 2014 for iPad”

  1. To someone who knows FM on the desktop this doesn’t seem the same game made by the same people. At all.
    No retina graphics on the iPad
    No native behaviours or UX
    Hedious UI

    It’s not a game made for touch devices. It’s jut plain ugly and with a lot of AI and game bugs.
    I just threw 9,99$ away.

    1. “To someone who knows FM on the desktop this doesn’t seem the same game made by the same people. At all.”
      It is and it isn’t – in that I used to make the FM PC game, but have been working on the Handheld games solely for the last 4-5 years now.

      “No retina graphics on the iPad”
      This is something we’re listening to feedback on – frankly very few people have requested it because it scales cleanly and with a small team until more people request it we’re concentrating on the gameplay.

      “No native behaviours or UX”
      If you mean we don’t use the native iOS user interface widgets – this is because its a cross-platform game and the team isn’t large enough to rewrite the game entirely for each platform (bear in mind FMH isn’t a ‘simple’ game – its several hundred thousand lines of code).

      The widgets are designed to look and feel like the iOS equivalents however.

      “Hedious UI”
      Sorry you don’t like the UI, it was redesigned for this year and most users seem to have reacted positively to do and the majority of those who hadn’t initially have come around to it after playing for a while and realizing why we’ve made some of the decisions which might have initially irked them.

      If you can explain what you dislike about the UI etc. then I’d be happy to listen to your feedback and take it into account for future versions/updates.

  2. PS – Please also understand this is NOT meant to be a clone of the PC title, its designed to play slightly differently and intended to be far faster and somewhat more ‘fun’ to play while still retaining a realistic feel to its simulation.

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