A few weeks ago, Apple made an abrupt announcement that Spatial Audio and Dolby Atmos were coming to Apple Music. I think the significance of Spatial Audio was lost on most people for a variety of reasons. However, any of us who own the company’s AirPods Max headphones and have watched a movie with Atmos and already experienced Spatial Audio audio could tell you that it was potentially a big deal for music, as well.
The unfortunate thing is that Apple also decided to bring up lossless audio in the same announcement as Spatial Audio without giving everyone the full details of how it works and what hardware it takes to listen. The confusion and frustration over Lossless and its lack of compatibility with Apple’s mobile devices and the AirPods Max ended up burying the lede to some degree.