I’m a huge fan of the Asphalt series. Many racing games have come and gone on the App Store, from the excellent Real Racing games, to a myriad of awful Mario Kart knockoffs, but the Asphalt games have enjoyed a vibrant life on the iPad that few series have attained. My investment in the series is high, and that’s why Asphalt 8: Airborne nearly broke my heart.
For those new to the series, the Asphalt games are highly polished speed racers. They incorporate many real world cars and locations while maintaing a loose relationship with real world physics. Since Asphalt 6: Adrenaline, this relationship was strained further with the introduction of a nitro boost system, allowing cars to surge at exhilarating speeds. Asphalt 8 shatters this relationship completely by introducing ramps that allow for jumps, twists, and barrel rolls that take cars soaring sky high.