Tag Archives: iOS gaming

Epic’s Infinity Blade Fades into App Store Oblivion

Once upon a time, it looked like Apple would finish off Nintendo as the leader in mobile gaming and proceed to take on the big boys on the big screen. The App Store was booming and games were the biggest hits you could find. The easy availability and cheaper prices meant that players could stock up and play all kinds of different titles. Sales of the Nintendo 3DS sagged, which spelled real trouble for Nintendo. Apple could also provide what the competition couldn’t- a quality portable gaming experience on a bigger screen thanks to the iPad. It looked like things were really coming together.

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Living with the New iPad Pros- NBA 2K is just OK

I was intrigued when I saw the demo of NBA 2K19 from 2K during Apple’s iPad Event. I have owned previous versions of this game on several platforms, most recently 2K17 on the original 12.9″ iPad Pro and 2K18 on the Nintendo Switch. The iPad version was one of the first games that I played with an MFi Bluetooth game controller. I actually put some time in it, but I also didn’t have any real gaming alternatives at the time. The game was ok, but could be pretty slow and plodding. However, what kept me coming back was the possibilities of gaming on a really nice, portable 12.9″ display. That is an experience that other devices at the time couldn’t match.

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Who is Still Gaming on iOS?

So who here is still playing games on their iPhones or iPads? Maybe I’m just jaded and cynical thanks to the once-bright gaming future that Apple never quite delivered on. While I can understand that many may disagree with me, it is hard to ignore how different things are at the moment in comparison with the salad days of 2009-2012, when apps were all the mainstream rage and games were at the heart of it all.

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Quick Look: Subterfuge for iPad

Subterfuge for iPad 1

There are a lot of platformers, racing games, and puzzles on iOS, but there isn’t much in the way of unique strategy titles. People have tried to do real-time strategy games before, but games like Red Conquest just haven’t done very well (even though I thoroughly enjoyed that title). Subterfuge is a different take on real-time strategy because it’s basically turn-based in nature. Battles unfold over hours and days, instead of minutes.

But don’t worry: thanks to some really clever in-game features, Subterfuge manages to balance in-depth strategy with truly mobile and accessible gaming.

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